This guide shows how to use the 0.96 inch SSD1306 OLED display with ESP32 using Arduino IDE. We’ll show you how to write text, set different fonts, draw shapes and display bitmaps images.
We also have a dedicated guide that shows how to display temperature and humidity readings using DHT sensor and ESP32.
Introducing 0.96 inch OLED Display
The OLED display that we’ll use in this tutorial is the SSD1306 model: a monocolor, 0.96 inch display with 128×64 pixels as shown in the following figure.
The OLED display doesn’t require backlight, which results in a very nice contrast in dark environments. Additionally, its pixels consume energy only when they are on, so the OLED display consumes less power when compared to other displays.
The model we’re using has four pins and communicates with any microcontroller using I2C communication protocol. There are models that come with an extra RESET pin or that communicate using SPI communication protocol.
OLED Display SSD1306 Pin Wiring
Because the OLED display uses I2C communication protocol, wiring is very simple. You can use the following table as a reference.
Pin | ESP32 |
Vin | 3.3V |
GND | GND |
SCL | GPIO 22 |
SDA | GPIO 21 |
Alternatively, you can follow the next schematic diagram to wire the ESP32 to the OLED display.
In this example, we’re using I2C communication protocol. The most suitable pins for I2C communication in the ESP32 are GPIO 22 (SCL) and GPIO 21 (SDA).
If you’re using an OLED display with SPI communication protocol, use the following GPIOs.
- GPIO 18: CLK
- GPIO 19: MISO
- GPIO 23: MOSI
- GPIO 5: CS
Read our ESP32 Pinout Reference Guide to learn more about the ESP32 GPIOs.
Installing SSD1306 OLED Library – ESP32
There are several libraries available to control the OLED display with the ESP32. In this tutorial we’ll use two Adafruit libraries: Adafruit_SSD1306 library and Adafruit_GFX library.
Follow the next steps to install those libraries.
1. Open your Arduino IDE and go to Sketch > Include Library > Manage Libraries. The Library Manager should open.
2. Type “SSD1306” in the search box and install the SSD1306 library from Adafruit.
3. After installing the SSD1306 library from Adafruit, type “GFX” in the search box and install the library.
4. After installing the libraries, restart your Arduino IDE.
We’ll program the ESP32 using Arduino IDE, so you must have the ESP32 add-on installed in your Arduino IDE. If you haven’t, follow the next tutorial first:
- Install the ESP32 Board in Arduino IDE (Windows instructions)
- Install the ESP32 Board in Arduino IDE (Mac OS X and Linux instructions)
Testing OLED Display with ESP32
After wiring the OLED display to the ESP32 and installing all required libraries, you can use one example from the library to see if everything is working properly.
In your Arduino IDE, go to File > Examples > Adafruit SSD1306 and select the example for the display you’re using.
The following code should load:
/*********
Complete project details at https://randomnerdtutorials.com
This is an example for our Monochrome OLEDs based on SSD1306 drivers. Pick one up today in the adafruit shop! ------> http://www.adafruit.com/category/63_98
This example is for a 128x32 pixel display using I2C to communicate 3 pins are required to interface (two I2C and one reset).
Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit!
Written by Limor Fried/Ladyada for Adafruit Industries, with contributions from the open source community. BSD license, check license.txt for more information All text above, and the splash screen below must be included in any redistribution.
*********/
#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
#define OLED_RESET -1 // Reset pin # (or -1 if sharing Arduino reset pin)
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);
#define NUMFLAKES 10 // Number of snowflakes in the animation example
#define LOGO_HEIGHT 16
#define LOGO_WIDTH 16
static const unsigned char PROGMEM logo_bmp[] =
{ B00000000, B11000000,
B00000001, B11000000,
B00000001, B11000000,
B00000011, B11100000,
B11110011, B11100000,
B11111110, B11111000,
B01111110, B11111111,
B00110011, B10011111,
B00011111, B11111100,
B00001101, B01110000,
B00011011, B10100000,
B00111111, B11100000,
B00111111, B11110000,
B01111100, B11110000,
B01110000, B01110000,
B00000000, B00110000 };
void setup() {
Serial.begin(115200);
// SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) {
Serial.println(F("SSD1306 allocation failed"));
for(;;); // Don't proceed, loop forever
}
// Show initial display buffer contents on the screen --
// the library initializes this with an Adafruit splash screen.
display.display();
delay(2000); // Pause for 2 seconds
// Clear the buffer
display.clearDisplay();
// Draw a single pixel in white
display.drawPixel(10, 10, WHITE);
// Show the display buffer on the screen. You MUST call display() after
// drawing commands to make them visible on screen!
display.display();
delay(2000);
// display.display() is NOT necessary after every single drawing command,
// unless that's what you want...rather, you can batch up a bunch of
// drawing operations and then update the screen all at once by calling
// display.display(). These examples demonstrate both approaches...
testdrawline(); // Draw many lines
testdrawrect(); // Draw rectangles (outlines)
testfillrect(); // Draw rectangles (filled)
testdrawcircle(); // Draw circles (outlines)
testfillcircle(); // Draw circles (filled)
testdrawroundrect(); // Draw rounded rectangles (outlines)
testfillroundrect(); // Draw rounded rectangles (filled)
testdrawtriangle(); // Draw triangles (outlines)
testfilltriangle(); // Draw triangles (filled)
testdrawchar(); // Draw characters of the default font
testdrawstyles(); // Draw 'stylized' characters
testscrolltext(); // Draw scrolling text
testdrawbitmap(); // Draw a small bitmap image
// Invert and restore display, pausing in-between
display.invertDisplay(true);
delay(1000);
display.invertDisplay(false);
delay(1000);
testanimate(logo_bmp, LOGO_WIDTH, LOGO_HEIGHT); // Animate bitmaps
}
void loop() {
}
void testdrawline() {
int16_t i;
display.clearDisplay(); // Clear display buffer
for(i=0; i<display.width(); i+=4) {
display.drawLine(0, 0, i, display.height()-1, WHITE);
display.display(); // Update screen with each newly-drawn line
delay(1);
}
for(i=0; i<display.height(); i+=4) {
display.drawLine(0, 0, display.width()-1, i, WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for(i=0; i<display.width(); i+=4) {
display.drawLine(0, display.height()-1, i, 0, WHITE);
display.display();
delay(1);
}
for(i=display.height()-1; i>=0; i-=4) {
display.drawLine(0, display.height()-1, display.width()-1, i, WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for(i=display.width()-1; i>=0; i-=4) {
display.drawLine(display.width()-1, display.height()-1, i, 0, WHITE);
display.display();
delay(1);
}
for(i=display.height()-1; i>=0; i-=4) {
display.drawLine(display.width()-1, display.height()-1, 0, i, WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for(i=0; i<display.height(); i+=4) {
display.drawLine(display.width()-1, 0, 0, i, WHITE);
display.display();
delay(1);
}
for(i=0; i<display.width(); i+=4) {
display.drawLine(display.width()-1, 0, i, display.height()-1, WHITE);
display.display();
delay(1);
}
delay(2000); // Pause for 2 seconds
}
void testdrawrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2; i+=2) {
display.drawRect(i, i, display.width()-2*i, display.height()-2*i, WHITE);
display.display(); // Update screen with each newly-drawn rectangle
delay(1);
}
delay(2000);
}
void testfillrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2; i+=3) {
// The INVERSE color is used so rectangles alternate white/black
display.fillRect(i, i, display.width()-i*2, display.height()-i*2, INVERSE);
display.display(); // Update screen with each newly-drawn rectangle
delay(1);
}
delay(2000);
}
void testdrawcircle(void) {
display.clearDisplay();
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=2) {
display.drawCircle(display.width()/2, display.height()/2, i, WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfillcircle(void) {
display.clearDisplay();
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=3) {
// The INVERSE color is used so circles alternate white/black
display.fillCircle(display.width() / 2, display.height() / 2, i, INVERSE);
display.display(); // Update screen with each newly-drawn circle
delay(1);
}
delay(2000);
}
void testdrawroundrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2-2; i+=2) {
display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i,
display.height()/4, WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfillroundrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2-2; i+=2) {
// The INVERSE color is used so round-rects alternate white/black
display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i,
display.height()/4, INVERSE);
display.display();
delay(1);
}
delay(2000);
}
void testdrawtriangle(void) {
display.clearDisplay();
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=5) {
display.drawTriangle(
display.width()/2 , display.height()/2-i,
display.width()/2-i, display.height()/2+i,
display.width()/2+i, display.height()/2+i, WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfilltriangle(void) {
display.clearDisplay();
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=5) {
// The INVERSE color is used so triangles alternate white/black
display.fillTriangle(
display.width()/2 , display.height()/2-i,
display.width()/2-i, display.height()/2+i,
display.width()/2+i, display.height()/2+i, INVERSE);
display.display();
delay(1);
}
delay(2000);
}
void testdrawchar(void) {
display.clearDisplay();
display.setTextSize(1); // Normal 1:1 pixel scale
display.setTextColor(WHITE); // Draw white text
display.setCursor(0, 0); // Start at top-left corner
display.cp437(true); // Use full 256 char 'Code Page 437' font
// Not all the characters will fit on the display. This is normal.
// Library will draw what it can and the rest will be clipped.
for(int16_t i=0; i<256; i++) {
if(i == '\n') display.write(' ');
else display.write(i);
}
display.display();
delay(2000);
}
void testdrawstyles(void) {
display.clearDisplay();
display.setTextSize(1); // Normal 1:1 pixel scale
display.setTextColor(WHITE); // Draw white text
display.setCursor(0,0); // Start at top-left corner
display.println(F("Hello, world!"));
display.setTextColor(BLACK, WHITE); // Draw 'inverse' text
display.println(3.141592);
display.setTextSize(2); // Draw 2X-scale text
display.setTextColor(WHITE);
display.print(F("0x")); display.println(0xDEADBEEF, HEX);
display.display();
delay(2000);
}
void testscrolltext(void) {
display.clearDisplay();
display.setTextSize(2); // Draw 2X-scale text
display.setTextColor(WHITE);
display.setCursor(10, 0);
display.println(F("scroll"));
display.display(); // Show initial text
delay(100);
// Scroll in various directions, pausing in-between:
display.startscrollright(0x00, 0x0F);
delay(2000);
display.stopscroll();
delay(1000);
display.startscrollleft(0x00, 0x0F);
delay(2000);
display.stopscroll();
delay(1000);
display.startscrolldiagright(0x00, 0x07);
delay(2000);
display.startscrolldiagleft(0x00, 0x07);
delay(2000);
display.stopscroll();
delay(1000);
}
void testdrawbitmap(void) {
display.clearDisplay();
display.drawBitmap(
(display.width() - LOGO_WIDTH ) / 2,
(display.height() - LOGO_HEIGHT) / 2,
logo_bmp, LOGO_WIDTH, LOGO_HEIGHT, 1);
display.display();
delay(1000);
}
#define XPOS 0 // Indexes into the 'icons' array in function below
#define YPOS 1
#define DELTAY 2
void testanimate(const uint8_t *bitmap, uint8_t w, uint8_t h) {
int8_t f, icons[NUMFLAKES][3];
// Initialize 'snowflake' positions
for(f=0; f< NUMFLAKES; f++) {
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
icons[f][YPOS] = -LOGO_HEIGHT;
icons[f][DELTAY] = random(1, 6);
Serial.print(F("x: "));
Serial.print(icons[f][XPOS], DEC);
Serial.print(F(" y: "));
Serial.print(icons[f][YPOS], DEC);
Serial.print(F(" dy: "));
Serial.println(icons[f][DELTAY], DEC);
}
for(;;) { // Loop forever...
display.clearDisplay(); // Clear the display buffer
// Draw each snowflake:
for(f=0; f< NUMFLAKES; f++) {
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, WHITE);
}
display.display(); // Show the display buffer on the screen
delay(200); // Pause for 1/10 second
// Then update coordinates of each flake...
for(f=0; f< NUMFLAKES; f++) {
icons[f][YPOS] += icons[f][DELTAY];
// If snowflake is off the bottom of the screen...
if (icons[f][YPOS] >= display.height()) {
// Reinitialize to a random position, just off the top
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
icons[f][YPOS] = -LOGO_HEIGHT;
icons[f][DELTAY] = random(1, 6);
}
}
}
}
If your OLED doesn’t have a RESET pin, you should set the OLED_RESET variable to -1 as shown below:
#define OLED_RESET -1 // Reset pin # (or -1 if sharing Arduino reset pin)
Upload the code to your ESP32 board. Don’t forget to select the right board and COM port in the Tools menu.
You should get a series of different animations in the OLED as shown in the following short video.
If your OLED display is not showing anything:
- Check that the OLED display is properly wired to the ESP32
- Double-check the OLED display I2C address: with the OLED connected to the ESP32, upload this code and check the I2C address in the Serial Monitor
You should change the OLED address in the following line, if necessary. In our case, the address is 0x3C.
if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) {
Write Text – OLED Display
The Adafruit library for the OLED display comes with several functions to write text. In this section, you’ll learn how to write and scroll text using the library functions.
“Hello, world!” OLED Display
The following sketch displays Hello, world! message in the OLED display.
/*********
Rui Santos
Complete project details at https://randomnerdtutorials.com
*********/
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
void setup() {
Serial.begin(115200);
if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) { // Address 0x3D for 128x64
Serial.println(F("SSD1306 allocation failed"));
for(;;);
}
delay(2000);
display.clearDisplay();
display.setTextSize(1);
display.setTextColor(WHITE);
display.setCursor(0, 10);
// Display static text
display.println("Hello, world!");
display.display();
}
void loop() {
}
After uploading the code, this is what you’ll get in your OLED:
Let’s take a quick look on how the code works.
Importing libraries
First, you need to import the necessary libraries. The Wire library to use I2C and the Adafruit libraries to write to the display: Adafruit_GFX and Adafruit_SSD1306.
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
Initialize the OLED display
Then, you define your OLED width and height. In this example, we’re using a 128×64 OLED display. If you’re using other sizes, you can change that in the SCREEN_WIDTH, and SCREEN_HEIGHT variables.
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
Then, initialize a display object with the width and height defined earlier with I2C communication protocol (&Wire).
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
The (-1) parameter means that your OLED display doesn’t have a RESET pin. If your OLED display does have a RESET pin, it should be connected to a GPIO. In that case, you should pass the GPIO number as a parameter.
In the setup(), initialize the Serial Monitor at a baud raute of 115200 for debugging purposes.
Serial.begin(115200);
Initialize the OLED display with the begin() method as follows:
if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) {
Serial.println("SSD1306 allocation failed");
for(;;); // Don't proceed, loop forever
}
This snippet also prints a message on the Serial Monitor, in case we’re not able to connect to the display.
Serial.println("SSD1306 allocation failed");
In case you’re using a different OLED display, you may need to change the OLED address. In our case, the address is 0x3C.
if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) {
If this address doesn’t work, you can run an I2C scanner sketch to find your OLED address. You can find the I2C scanner sketch here.
After initializing the display, add a two second delay, so that the OLED has enough time to initialize before writing text:
delay(2000);
Clear display, set font size, color and write text
After initializing the display, clear the display buffer with the clearDisplay() method:
display.clearDisplay();
Before writing text, you need to set the text size, color and where the text will be displayed in the OLED.
Set the font size using the setTextSize() method:
display.setTextSize(1);
Set the font color with the setTextColor() method:
display.setTextColor(WHITE);
WHITE sets white font and black background.
Define the position where the text starts using the setCursor(x,y) method. In this case, we’re setting the text to start at the (0,0) coordinates – at the top left corner.
display.setCursor(0,0);
Finally, you can send the text to the display using the println() method, as follows:
display.println("Hello, world!");
Then, you need to call the display() method to actually display the text on the screen.
display.display();
Scrolling Text
The Adafruit OLED library provides useful methods to easily scroll text.
- startscrollright(0x00, 0x0F): scroll text from left to right
- startscrollleft(0x00, 0x0F): scroll text from right to left
- startscrolldiagright(0x00, 0x07): scroll text from left bottom corner to right upper corner
- startscrolldiagleft(0x00, 0x07): scroll text from right bottom corner to left upper corner
The following sketch implements those methods.
/*********
Rui Santos
Complete project details at https://randomnerdtutorials.com
*********/
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
void setup() {
Serial.begin(115200);
if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) { // Address 0x3D for 128x64
Serial.println(F("SSD1306 allocation failed"));
for(;;);
}
delay(2000);
display.clearDisplay();
display.setTextSize(1);
display.setTextColor(WHITE);
display.setCursor(0, 0);
// Display static text
display.println("Scrolling Hello");
display.display();
delay(100);
}
void loop() {
// Scroll in various directions, pausing in-between:
display.startscrollright(0x00, 0x0F);
delay(2000);
display.stopscroll();
delay(1000);
display.startscrollleft(0x00, 0x0F);
delay(2000);
display.stopscroll();
delay(1000);
display.startscrolldiagright(0x00, 0x07);
delay(2000);
display.startscrolldiagleft(0x00, 0x07);
delay(2000);
display.stopscroll();
delay(1000);
}
The text scrolls as shown in the following short video.
Using Other Fonts – OLED Display
The Adafruit GFX library allows us to use some alternate fonts besides the built-in fonts. It allows you to chose between Serif, Sans, and Mono. Each font is available in bold, italic and in different sizes.
The sizes are set by the actual font. So, the setTextSize() method doesn’t work with these fonts. The fonts are available in 9, 12, 18 and 24 point sizes and also contain 7-bit characters (ASCII codes) (described as 7b in the font name).
You can chose from the next selection of fonts:
FreeMono12pt7b.h FreeSansBoldOblique12pt7b.h
FreeMono18pt7b.h FreeSansBoldOblique18pt7b.h
FreeMono24pt7b.h FreeSansBoldOblique24pt7b.h
FreeMono9pt7b.h FreeSansBoldOblique9pt7b.h
FreeMonoBold12pt7b.h FreeSansOblique12pt7b.h
FreeMonoBold18pt7b.h FreeSansOblique18pt7b.h
FreeMonoBold24pt7b.h FreeSansOblique24pt7b.h
FreeMonoBold9pt7b.h FreeSansOblique9pt7b.h
FreeMonoBoldOblique12pt7b.h FreeSerif12pt7b.h
FreeMonoBoldOblique18pt7b.h FreeSerif18pt7b.h
FreeMonoBoldOblique24pt7b.h FreeSerif24pt7b.h
FreeMonoBoldOblique9pt7b.h FreeSerif9pt7b.h
FreeMonoOblique12pt7b.h FreeSerifBold12pt7b.h
FreeMonoOblique18pt7b.h FreeSerifBold18pt7b.h
FreeMonoOblique24pt7b.h FreeSerifBold24pt7b.h
FreeMonoOblique9pt7b.h FreeSerifBold9pt7b.h
FreeSans12pt7b.h FreeSerifBoldItalic12pt7b.h
FreeSans18pt7b.h FreeSerifBoldItalic18pt7b.h
FreeSans24pt7b.h FreeSerifBoldItalic24pt7b.h
FreeSans9pt7b.h FreeSerifBoldItalic9pt7b.h
FreeSansBold12pt7b.h FreeSerifItalic12pt7b.h
FreeSansBold18pt7b.h FreeSerifItalic18pt7b.h
FreeSansBold24pt7b.h FreeSerifItalic24pt7b.h
FreeSansBold9pt7b.h FreeSerifItalic9pt7b.h
The fonts that work better with the OLED display are the 9 and 12 points size.
To use one of those fonts, first you need to include it in your sketch, for example:
#include <Fonts/FreeSerif12pt7b.h>
Next, you just need to use the setFont() method and pass as argument, the specified font:
display.setFont(&FreeSerif12pt7b);
After specifying the font, all methods to write text will use that font. To get back to use the original font, you just need to call the setFont() method with no arguments:
display.setFont();
Upload the next sketch to your board:
/*********
Rui Santos
Complete project details at https://randomnerdtutorials.com
*********/
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#include <Fonts/FreeSerif9pt7b.h>
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
void setup() {
Serial.begin(115200);
if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) {
Serial.println("SSD1306 allocation failed");
for(;;);
}
delay(2000);
display.setFont(&FreeSerif9pt7b);
display.clearDisplay();
display.setTextSize(1);
display.setTextColor(WHITE);
display.setCursor(0,20);
display.println("Hello, world!");
display.display();
delay(2000);
}
void loop() {
}
Now, your display prints the “Hello, world!” message in FreeSerif font.
Draw Shapes in the OLED Display
The Adafruit OLED library provides useful methods to draw pixels, lines and shapes. Let’s take a quick look at those methods.
Draw a pixel
To draw a pixel in the OLED display, you can use the drawPixel(x, y, color) method that accepts as arguments the x and y coordinates where the pixel appears, and color. For example:
display.drawPixel(64, 32, WHITE);
Draw a line
Use the drawLine(x1, y1, x2, y2, color) method to create a line. The (x1, y1) coordinates indicate the start of the line, and the (x2, y2) coordinates indicates where the line ends. For example:
display.drawLine(0, 0, 127, 20, WHITE);
Draw a rectangle
The drawRect(x, y, width, height, color) provides an easy way to draw a rectangle. The (x, y) coordinates indicate the top left corner of the rectangle. Then, you need to specify the width, height and color:
display.drawRect(10, 10, 50, 30, WHITE);
You can use the fillRect(x, y, width, height, color) to draw a filled rectangle. This method accepts the same arguments as drawRect().
The library also provides methods to displays rectangles with round corners: drawRoundRect() and fillRoundRect(). These methods accepts the same arguments as previous methods plus the radius of the corner. For example:
display.drawRoundRect(10, 10, 30, 50, 2, WHITE);
Or a filled round rectangle:
display.fillRoundRect(10, 10, 30, 50, 2, WHITE);
Draw a circle
To draw a circle use the drawCircle(x, y, radius, color) method. The (x,y) coordinates indicate the center of the circle. You should also pass the radius as an argument. For example:
display.drawCircle(64, 32, 10, WHITE);
In the same way, to build a filled circle, use the fillCircle() method with the same arguments:
display.fillCircle(64, 32, 10, WHITE);
Draw a triangle
Use the the drawTriangle(x1, y1, x2, y2, x3, y3, color) method to build a triangle. This method accepts as arguments the coordinates of each corner and the color.
display.drawTriangle(10, 10, 55, 20, 5, 40, WHITE);
Use the fillTriangle() method to draw a filled triangle.
display.fillTriangle(10, 10, 55, 20, 5, 40, WHITE);
Invert
The library provides an additional method that you can use with shapes or text: the invertDisplay() method. Pass true as argument to invert the colors of the screen or false to get back to the original colors.
If you call the following command after defining the triangle:
display.invertDisplay(true);
You’ll get an inverted triangle as follows:
Code – Draw Shapes
Upload the following sketch that implements each snippet of code we’ve covered previously and goes through all the shapes.
/*********
Rui Santos
Complete project details at https://randomnerdtutorials.com
*********/
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
void setup() {
Serial.begin(115200);
if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) {
Serial.println(F("SSD1306 allocation failed"));
for(;;);
}
delay(2000); // Pause for 2 seconds
// Clear the buffer
display.clearDisplay();
// Draw a single pixel in white
display.drawPixel(64, 32, WHITE);
display.display();
delay(3000);
// Draw line
display.clearDisplay();
display.drawLine(0, 0, 127, 20, WHITE);
display.display();
delay(3000);
// Draw rectangle
display.clearDisplay();
display.drawRect(30, 10, 50, 30, WHITE);
display.display();
delay(3000);
// Fill rectangle
display.fillRect(30, 10, 50, 30, WHITE);
display.display();
delay(3000);
// Draw round rectangle
display.clearDisplay();
display.drawRoundRect(10, 10, 30, 50, 2, WHITE);
display.display();
delay(3000);
// Fill round rectangle
display.clearDisplay();
display.fillRoundRect(10, 10, 30, 50, 2, WHITE);
display.display();
delay(3000);
// Draw circle
display.clearDisplay();
display.drawCircle(64, 32, 10, WHITE);
display.display();
delay(3000);
// Fill circle
display.fillCircle(64, 32, 10, WHITE);
display.display();
delay(3000);
// Draw triangle
display.clearDisplay();
display.drawTriangle(10, 10, 55, 20, 5, 40, WHITE);
display.display();
delay(3000);
// Fill triangle
display.fillTriangle(10, 10, 55, 20, 5, 40, WHITE);
display.display();
delay(3000);
// Invert and restore display, pausing in-between
display.invertDisplay(true);
delay(3000);
display.invertDisplay(false);
delay(3000);
}
void loop() {
}
Display Bitmap Images in the OLED
You can display 128×64 bitmap monocolor images on the OLED display.
First, use an imaging program to resize a photo or picture and save it as monochrome bitmap. If you’re on a Windows PC, you can use Paint.
Then, use a Image to C Array converter to convert the image into an array. I’ve used LCD Image Converter.
Run the program and start with a new image. Go to Image > Import and select the bitmap image you’ve created earlier.
Go to Options > Conversion and in the Prepare tab, select the following options:
- Type: Monochrome, Threshold Dither
- Main Scan Direction: Top to Bottom
- Line Scan Direction: Forward
Go to the Image tab and select the following options:
- Split to rows
- Block size: 8 bit
- Byte order: Little-Endian
Then, click OK. Finally, in the main menu, go to File > Convert. A new file with .c extension should be saved. That file contains the C array for the image. Open that file with a text editor, and copy the array.
In our case, this is the array that we get:
static const uint8_t image_data_Saraarray[1024] = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x00, 0x00, 0x07, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x00, 0x00, 0x00, 0x07, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x00, 0x00, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x80, 0x00, 0x00, 0x00, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x14, 0x9e, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x36, 0x3f, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x6d, 0xff, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0xfb, 0xff, 0x80, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x03, 0xd7, 0xff, 0x80, 0x0f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x07, 0xef, 0xff, 0x80, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x0f, 0xdf, 0xff, 0x90, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x0f, 0xbf, 0xff, 0xd0, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x00, 0x1d, 0x7f, 0xff, 0xd0, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x01, 0x1b, 0xff, 0xff, 0xc0, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x02, 0xa7, 0xff, 0xff, 0xc0, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x03, 0xff, 0xc0, 0x00, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0xff, 0x80, 0x00, 0x0b, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x03, 0xff, 0xff, 0xff, 0xf0, 0x0f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0x80, 0x07, 0xff, 0xff, 0xff, 0xf0, 0x0f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x0f, 0x07, 0xff, 0xf8, 0xf8, 0x03, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x0e, 0x01, 0xff, 0xc0, 0x38, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x1c, 0x46, 0xff, 0xb1, 0x18, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfe, 0x00, 0x3f, 0x97, 0xff, 0xc0, 0x7a, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfe, 0x00, 0x3f, 0xff, 0xff, 0xff, 0xfe, 0x03, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfe, 0x00, 0x3f, 0xff, 0xff, 0xff, 0xfe, 0x03, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfe, 0x01, 0x3f, 0xff, 0xff, 0xff, 0xfe, 0x01, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfe, 0x01, 0xbf, 0xff, 0xff, 0xff, 0xfe, 0x81, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0xbf, 0xff, 0xff, 0xff, 0xfc, 0x81, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0xff, 0xff, 0xfe, 0xff, 0xfd, 0x83, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0xbf, 0xff, 0xfe, 0xff, 0xfd, 0x01, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x7f, 0xff, 0xff, 0xff, 0xff, 0x01, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xf0, 0x00, 0x7f, 0xff, 0xff, 0xff, 0xfb, 0x03, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x3f, 0xff, 0xdc, 0xff, 0xfa, 0x03, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xd8, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xf8, 0x03, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xd0, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xf8, 0x01, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x90, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xf8, 0x02, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xb0, 0x00, 0x0f, 0xf5, 0xff, 0xd7, 0xf8, 0x01, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xb0, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x5f, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xa0, 0x00, 0x0f, 0xfb, 0xff, 0xff, 0xf0, 0x00, 0x3f, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x80, 0x00, 0x0f, 0xfd, 0xff, 0xdf, 0xf0, 0x00, 0x3f, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x80, 0x00, 0x07, 0xff, 0xff, 0xbf, 0xf0, 0x00, 0x0f, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x80, 0x00, 0x07, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x87, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x80, 0x00, 0x03, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x43, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x60, 0x00, 0x01, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x73, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xfe, 0xe0, 0x00, 0x00, 0xff, 0xff, 0xff, 0x80, 0x00, 0x7b, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xfd, 0xe0, 0x00, 0x00, 0x7f, 0xff, 0xfe, 0x00, 0x00, 0x33, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xfd, 0xe0, 0x00, 0x00, 0x3f, 0xff, 0xf8, 0x00, 0x00, 0x27, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x0f, 0xff, 0xf0, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x60, 0x00, 0x00, 0x67, 0xff, 0xe0, 0x00, 0x00, 0x1b, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xfd, 0x40, 0x00, 0x00, 0xf3, 0xff, 0xc4, 0x00, 0x00, 0x0b, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xfe, 0x80, 0x00, 0x00, 0xfc, 0xff, 0x8c, 0x00, 0x00, 0x03, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xfe, 0x00, 0x00, 0x00, 0x7f, 0x3c, 0x3c, 0x00, 0x00, 0x07, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x3f, 0xc0, 0x7c, 0x00, 0x00, 0x03, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xfc, 0x00, 0x00, 0x03, 0xff, 0xff, 0xff
};
Copy your array to the sketch. Then, to display the array, use the drawBitmap() method that accepts the following arguments (x, y, image array, image width, image height, rotation). The (x, y) coordinates define where the image starts to be displayed.
Copy the code below to display your bitmap image in the OLED.
/*********
Rui Santos
Complete project details at https://randomnerdtutorials.com
*********/
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
static const uint8_t image_data_Saraarray[1024] = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x00, 0x00, 0x07, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x00, 0x00, 0x00, 0x07, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x00, 0x00, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x80, 0x00, 0x00, 0x00, 0x01, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x14, 0x9e, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x36, 0x3f, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0x6d, 0xff, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0xfb, 0xff, 0x80, 0x1f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x03, 0xd7, 0xff, 0x80, 0x0f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x07, 0xef, 0xff, 0x80, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x0f, 0xdf, 0xff, 0x90, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x0f, 0xbf, 0xff, 0xd0, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x00, 0x1d, 0x7f, 0xff, 0xd0, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x01, 0x1b, 0xff, 0xff, 0xc0, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x02, 0xa7, 0xff, 0xff, 0xc0, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x03, 0xff, 0xc0, 0x00, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0xff, 0x80, 0x00, 0x0b, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xc0, 0x03, 0xff, 0xff, 0xff, 0xf0, 0x0f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0x80, 0x07, 0xff, 0xff, 0xff, 0xf0, 0x0f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x0f, 0x07, 0xff, 0xf8, 0xf8, 0x03, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x0e, 0x01, 0xff, 0xc0, 0x38, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x1c, 0x46, 0xff, 0xb1, 0x18, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfe, 0x00, 0x3f, 0x97, 0xff, 0xc0, 0x7a, 0x07, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfe, 0x00, 0x3f, 0xff, 0xff, 0xff, 0xfe, 0x03, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfe, 0x00, 0x3f, 0xff, 0xff, 0xff, 0xfe, 0x03, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfe, 0x01, 0x3f, 0xff, 0xff, 0xff, 0xfe, 0x01, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfe, 0x01, 0xbf, 0xff, 0xff, 0xff, 0xfe, 0x81, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0xbf, 0xff, 0xff, 0xff, 0xfc, 0x81, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0xff, 0xff, 0xfe, 0xff, 0xfd, 0x83, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0xbf, 0xff, 0xfe, 0xff, 0xfd, 0x01, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x7f, 0xff, 0xff, 0xff, 0xff, 0x01, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xf0, 0x00, 0x7f, 0xff, 0xff, 0xff, 0xfb, 0x03, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x3f, 0xff, 0xdc, 0xff, 0xfa, 0x03, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xd8, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xf8, 0x03, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xd0, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xf8, 0x01, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x90, 0x00, 0x1f, 0xff, 0xff, 0xff, 0xf8, 0x02, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xb0, 0x00, 0x0f, 0xf5, 0xff, 0xd7, 0xf8, 0x01, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xb0, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xf8, 0x00, 0x5f, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xa0, 0x00, 0x0f, 0xfb, 0xff, 0xff, 0xf0, 0x00, 0x3f, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x80, 0x00, 0x0f, 0xfd, 0xff, 0xdf, 0xf0, 0x00, 0x3f, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x80, 0x00, 0x07, 0xff, 0xff, 0xbf, 0xf0, 0x00, 0x0f, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x80, 0x00, 0x07, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x87, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x80, 0x00, 0x03, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x43, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x60, 0x00, 0x01, 0xff, 0xff, 0xff, 0xc0, 0x00, 0x73, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xfe, 0xe0, 0x00, 0x00, 0xff, 0xff, 0xff, 0x80, 0x00, 0x7b, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xfd, 0xe0, 0x00, 0x00, 0x7f, 0xff, 0xfe, 0x00, 0x00, 0x33, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xfd, 0xe0, 0x00, 0x00, 0x3f, 0xff, 0xf8, 0x00, 0x00, 0x27, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xe0, 0x00, 0x00, 0x0f, 0xff, 0xf0, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x60, 0x00, 0x00, 0x67, 0xff, 0xe0, 0x00, 0x00, 0x1b, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xfd, 0x40, 0x00, 0x00, 0xf3, 0xff, 0xc4, 0x00, 0x00, 0x0b, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xfe, 0x80, 0x00, 0x00, 0xfc, 0xff, 0x8c, 0x00, 0x00, 0x03, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xfe, 0x00, 0x00, 0x00, 0x7f, 0x3c, 0x3c, 0x00, 0x00, 0x07, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x3f, 0xc0, 0x7c, 0x00, 0x00, 0x03, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x1f, 0xff, 0xfc, 0x00, 0x00, 0x03, 0xff, 0xff, 0xff
};
void setup() {
Serial.begin(115200);
if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) {
Serial.println(F("SSD1306 allocation failed"));
for(;;);
}
delay(2000); // Pause for 2 seconds
// Clear the buffer.
display.clearDisplay();
// Draw bitmap on the screen
display.drawBitmap(0, 0, image_data_Saraarray, 128, 64, 1);
display.display();
}
void loop() {
}
After uploading the code, this is what we get on the display.
Troubleshooting
If you get the “SSD1306 allocation failed” error or if the OLED is not displaying anything in the screen, it can be one of the following issues:
Wrong I2C address
The I2C address for the OLED display we are using is 0x3C. However, yours may be different. So, make sure you check your display I2C address using an I2C scanner sketch.
SDA and SCL not connected properly
Please make sure that you have the SDA and SCL pins of the OLED display wired correctly. In case of the ESP32, connect SDA pin to GPIO 21 and SCL pin to GPIO 22.
Wrapping Up
We hope you’ve found this guide about the OLED display with EPS8266 useful. Now, you can integrate the OLED display in your own projects. Proceed to the next tutorial to learn how to display sensor readings on the OLED display:
If you like ESP32, you’ll certainly like our ESP32 resources:
- Learn ESP32 with Arduino IDE (eBook and video course)
- MicroPython Programming with ESP32 (eBook)
- ESP32 Pinout Reference: Which GPIO pins should you use?
Some of our most popular projects with ESP board:
- Build a Multisensor Shield for ESP8266
- ESP32 Web Server with Arduino IDE
- ESP32 DHT22 Web Server
- Low Power Weather Station Datalogger
Thanks for reading.
amazing tutorial help me alot
Hello,
your descption about Display Bitmap Images in the OLED is very interesting. But my problem is, how you get so a nice monochrome picture of this colored picture.
My monochrome’s are mostly black, so I can’t recognize my face.
Regards
Wolfgang
Hi.
I guess you need to start with a high-quality picture and increase the contrast if needed.
I just used my picture as described in the tutorial and it turned out pretty well. There are no hidden steps.
Regards,
Sara
Hello, I got the OLED to function on my Nano and Uno. Now that I’m moving up to the ESP32, I’m seeing this error:
fatal error: util/delay.h: No such file or directory
I can actually track down the util/delay.h file and folder. It’s buried way down in the ProgramFiles(x86). There is a delay.h file within the util folder… but maybe its path is all wonky? argh.
Its path is
C:\Program Files (x86)\Arduino\hardware\tools\avr\include\util -> delay.h
Hi.
That’s weird.
Did you install all the required librarieS?
Do you have the ESP32 add-on updated in your Arduino IDE^?
Regards,
Sara
HI Sara, thank you for your reply!
I uninstalled and reinstalled Arduino IDE. After a few fiddly attempts, I got this Adafruit example to run ONLY WHEN I COMMENTED OUT this part of the sketch:
void testdrawchar(void) {
display.clearDisplay();
display.setTextSize(1); // Normal 1:1 pixel scale
display.setTextColor(SSD1306_WHITE); // Draw white text
display.setCursor(0, 0); // Start at top-left corner
commented out this line –> display.cp437(true); // Use full 256 char ‘Code Page 437’ font
Where I got an error: exit status 1
‘class Adafruit_SSD1306’ has no member named ‘cp437’
Also, maybe as a reminder to everyone, this isn’t the only SSD1306 library available. In the interim, I tested and had immediate successful test example results with “ESP8266 and ESP32 Oled Driver for SSD1306 display” by ThingPulse. It has some cool advanced examples on its own. Its setup has a bit more options, and is fiddly-er than Adafruit’s, but worth checking out.
So, I’ll mark this as solved*
Public Service Announcement I had an “A HA” moment yesterday. Sometimes simply pasting in code into the IDE isn’t enough. Just typing in libraries using the #include command doesn’t cut it. I’ve had more success when I use the IDE method of including libraries (Sketch->Include Libraries). This way, additional dependant libraries also get added.
I was having zero luck getting fonts to work. An hour later, after searching through .cpp files, .h files, Googling error codes, etc, I added the GFX library by the Sketch->Include Libraries method, and 4 other necessary libraries were included also. The font specification worked, and the font universe has opened to me!
I think when good libraries update, their dependencies also update. Going forward, I’m not going to just type in library includes, I’ll make sure they’re attached by this method.
Thank you!
I’m fighting this, too. Still having the same issue after reloading the libs thru the Sketch menu. Hello World works, but can’t change the fonts (but they DO exist in the Adafruit_GFX lib).
Error log:
***** begin
Build options changed, rebuilding all
/home/avp/src/sketchbook/ESP-OLED_HellowWorld/ESP-OLED_HellowWorld.ino: In function ‘void setup()’:
ESP-OLED_HellowWorld:34:20: error: ‘FreeSerif12pt7b’ was not declared in this scope
display.setFont(&FreeSerif12pt7b);
^~~~~~~~~~~~~~~
/home/avp/src/sketchbook/ESP-OLED_HellowWorld/ESP-OLED_HellowWorld.ino:34:20: note: suggested alternative: ‘FreeSerif9pt7b’
display.setFont(&FreeSerif12pt7b);
^~~~~~~~~~~~~~~
FreeSerif9pt7b
exit status 1
***** end
Code snippet:
***** begin
#include <Adafruit_SSD1306.h>
#include <splash.h>
#include <gfxfont.h>
#include <Adafruit_SPITFT.h>
#include <Adafruit_SPITFT_Macros.h>
#include <Adafruit_GrayOLED.h>
#include <Adafruit_GFX.h>
/*********
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#include <Fonts/FreeSerif9pt7b.h>
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
void setup() {
***** end
Any thoughts?
Thanks.
Sorry. The rest of the code:
void setup() {
Serial.begin(115200);
if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) { // Address 0x3D for 128×64
Serial.println(F(“SSD1306 allocation failed”));
for(;;);
}
delay(2000);
display.setFont(&FreeSerif12pt7b);
display.clearDisplay();
display.setTextSize(1);
display.setTextColor(WHITE);
display.setCursor(0, 20);
// Display static text
display.println(“Hello, world!”);
display.display();
}
D’OH!!!!!
Never mind. I think old age is affecting me. lolol
I am calling for 2 different fonts in the code. Don’t know where that came from.
Thanks anyway.
PSA #2
Make sure these match:
#include <Fonts/FreeSerif9pt7b.h>
display.setFont(&FreeSerif9pt7b);
Saves your sanity.
😉
Thanks for sharing the solution for your issue.
Regards,
Sara
My OLED 128×32 screen is not getting ON, as the connection was proper.
For debugging, purposes where the OLED is damaged or not I have run i2c_scanner to check the i2c address of OLED. What is the issue even after following the all steps in this?
Hi.
The OLED displays should be powered using 5V.
Do you get any address after running the I2C scanner sketch?
Regards,
Sara
Just a heads up for anyone struggling with LCD image converter, it doesn’t seem to play nicely with Inkscape PNG images. I just ended up with solid blocks of either black or white upon actual conversion.
If you convert them to BMP and then import them into LCD-IC, they work great.
I have an issue that is a bit confusing to me. I took the tutorial from your ESP32 server book and modified the web page to send back a string of characters through the web socket. I then connected up a 1306 128×32 OLED display and modified the code to render the results on the display. The result when rendered on the display is corrupt. Is there an issue when using I2C with the web socket library? Have you tried this? I’m using Visual Studio IDE if that makes a difference.
Thanks
Hi.
There shouldn’t be any conflict between that.
If you’ve bought the Web Servers course, please post your issue on the RNTLAB forum: https://rntlab.com/forum/
It is easier to help there.
Regards,
Sara
Thanks but I resolved the issue and posted a response to my original post.
Thank you so much for the I2C scanner sketch! I was looking for the error in my former running code for hours. This time I just got a display with a different address.
And thanks for the rest of the article. I’m sure, it will help a lot of people with their projects.
Best regards,
m.
I’m following the steps, but my BMP array is too large.
static const uint8_t image_data_Image[24576]
You sample shows [1024]. I believe I’ve followed the steps correctly.
More than two years too late, but I found this when searching for the same problem. The missing step, which is shown in the image but not the text, is to set the Preset to Monochrome from the dropdown menu, before setting the type and scan direction.
Hi!
Thanks for your sharing.
how to change SDA and SCL pins on code?
thank you.
Hi.
Read this tutorial: https://randomnerdtutorials.com/esp32-i2c-communication-arduino-ide/
Regards,
Sara
Hello,
Thanks for this great tutorial.
Two comments for people who may want to use this tutorial with platformio in place of arduino IDE.
I had to change two few things in the code in order to make it works with platformio.
1) I added this line:
#include <Adafruit_I2CDevice.h> in the main.cpp
since platformio had difficulty to locate it in the adafruit BusIO folder
2) i had to take (cut and paste) all the functions and placed them before the setup() function since in platformio, it is true C++ and not a .ino file (that declare functions in the background).
After those two little changes, every things work fine and i could enjoy the beautiful oled animation.
Hope it helps.
Cheers,
viafx24
Great advice !! The first change is essential. Thanks!
Hi, great guides as always
Any reason no pull up resistor is needed?
Hi, is there a way to switch off the display with a touch button and wake it up again when button pressed in ESP32 TTGO oled ssd1305/06 ?
Hello,
Is there a way to print the string from input1 of the web from on a 0.96 oled display?? I’ve tried so many things but without success. I followed your other great tutorial about esp32 and oled displays and tried to combine the two scripts but with no luck..
This site always give very detail tutorials. Thank you so much!
Struggling to get any display. I am using I2C display module and using ESP32. I2C scan returns 0x3C. Don’t get any error but still no display.
Didn’t work for me without 1k pullup resistors on SDA and SCL
Hi.
Thanks for the feedback.
You probably have a slighlty different module than the ones we use.
Regards,
Sara
Hi there
I was trying to implement the same project on esp32 S2 and S3 but they don’t have any GPOI22. Can you help me out how can I change the pins, I tried initializing wire.begin in the setup with my desired pins but I did not see any output on the display and on the serial monitor as well
Hi.
Search for the board pinout and see what are the default I2C pins.
Use those pins and make sure you select the correct board in Tools > Board and you won’t need to change anything in the code.
Regards,
Sara
hello i have an idea for an project for myself but i dont understand coding that good i would ask if you could help me to get the code i need. if this is ok for you, i would like to talk further via email
Hi.
Unfortunately, we don’t write custom code or develop projects for clients.
Regards,
Sara
This is a truly comprehensive guide to interfacing the 128×64 0.96” OLED display with ESP32. Super useful – especially the code to check the I2C address! It makes life much easier, because I wasn’t sure if my display was even working in the first place.
Hi,
I have an ESP32 development board (the same as what is shown in this tutorial) and trying to interface a ssd1306 OLED display with it. I installed the Adafruit libraries (both ssd1306 and GFX). When I download the example file (ssd1306_128x64_i2C), my board keeps rebooting no matter the OLED display is connected or not. I tried powering up the display both through the USB internally or through a 5V external power supply. It is apparent that the power supply is not an issue since the board keeps rebooting even if the lcd is not connected.
It seems I’m having a unique issue with this sketch and would appreciate some help.
whenever i try and upload the example sketch “ssd1306_128x64_i2c” to an ESP32 I get this error message whenever i press the reset button:
ets Jul 29 2019 12:21:46
rst:0x1 (POWERON_RESET),boot:0x13 (SPI_FAST_FLASH_BOOT)
configsip: 0, SPIWP:0xee
clk_drv:0x00,q_drv:0x00,d_drv:0x00,cs0_drv:0x00,hd_drv:0x00,wp_drv:0x00
mode:DIO, clock div:1
load:0x3fff0030,len:1184
load:0x40078000,len:13160
load:0x40080400,len:3036
entry 0x400805e4
at 115200 baud meaning that it got reset to the board default
I have tested this on an ESP32 WROOM DA and a Wemos lolin32 using Arduino IDE/ I have tried using older versions of the libraries, pulling down the reset button pin. all to the same result.
additionally, could someone advise me / share a link on how to diagnose / solve future issues like this? Im not finding useful links for this issue.
Hi.
that’s not an error message.
that’s the normal behavior when you reset the ESP32.
Regards
Sara
Hi
I have a EN button and a EN pin on my ESP32. What GPIO pin should be connected to the EN pin? Thanks.
I was be able to get oLED working with ESP32 just fine as “Hello, World”. What I would like to know how to send the message from Arduino IDE Serial monitor to oLED on ESP32 by USB connect.